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0248 - Getting Intrapersonal - 2022.07.04 |
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Comment: Depending on who you ask, there are seven or eight different types of human intelligence: Bodily/Kinesthetic, Interpersonal, Intrapersonal, Logical/Mathematical, Musical, Naturalistic, Verbal/Linguistic, and Visual/Spatial. Of course, Forward is set over a century in the future, so Doc referring to this model is pretty outdated, but, heck, people today will still colloquially refer to I.Q. or to the four food groups, so I figure it's fair game. This may just be my personal programming, but... those kinda look like eight stats for a roleplaying game, don't they? I can easily see assembling them into a character sheet, giving my players a certain number of points to distribute during character creation... "How would you stat yourself" is a question that is often asked about games like D&D. In this case, perhaps, it's a little more hard-hitting. If you had, say, thirty points to distribute among those eight stats, how would you assess yourself? How would a psychologist assess you? If you could move points from one stat to another, which would you choose? What's your Myers-Briggs type? What's your I.Q.? What grades did you get in school? How many fifths of a vote do you deserve? Quantification of human intelligence, regardless of its intentions, can always be used to exclude, marginalize, or disempower people. Conveniently enough, of course, the people creating and administering the tests always seem to do well on them themselves, in much the same way that arbiters of beauty standards always seem to conveniently fall within those standards, and religious types who uncover the One True Faith happen to be members of that faith. Perhaps that's why I like creating roleplaying systems... it's nice to be able to organize the world in a way that makes sense, that includes and validates everything I like and doesn't have to deal with things that I don't like. (For the record: Bod/Kin 2, Inter 3, Intra 4, Log/Math 7, Music 3, Natur 1, Verb/Ling 6, Vis/Spa 4) |
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